4 sets a down-screen for 5 at the block. If 5 isn’t open on the initial cut, both 4 and 5 sprint up to set the ball-screen options for 1 at the top of the key. 1 chooses which screen to use and looks to turn the corner. Whichever screen is used, that player will roll and the opposite screener will pop for a shot.
1 dribbles to the left wing and gives the ball to 2 on a dribble hand-off. 5 then pops out to the perimeter and gets the pass from 2.5 passes to 3. 4 screens out for 2 then 4 and 5 set a staggered screen for 1. 3 looks to pass to 2 posting up or to 1 for a shot. If 5 has trouble getting 3 the ball on the wing, he can a) pass to 3 cutting back-door or b) give the ball to 3 on a dribble hand-off.
1 dribbles toward 2.
2 cuts up and receives a dribble hand-off from 1.
5 pops to the top of the key.
2 passes to 5.
5 passes to 3.
2 then cuts off of 4 to the opposite low post.
4 and 5 set a staggered screen for 1.
3 looks to pass to 2 in the post or to 1 for a shot.
If 5 can’t pass to 3 due to x3 playing high, 3 should back-cut to the basket.
If 3 is denied and he can’t back-cut, then 5 can dribble toward 3 for a dribble hand-off.
In this lob play from the Rockets, Capela ends up with a lob dunk off of a pick and roll after a staggered action into a ball screen up top. The misdirection clears out the right side of the floor leaving Capela open at the rim.
Here is a sideline out-of-bounds play from Roberto Assi. The play starts with a flare screen into a staggered screen for a shooter in the corner. If that option isn’t there, there are some shots opened up with “wheel” type action.